TOWNBORANBUILD YOUR LEGACY
Official TOWNBORAN server
TOWNBORAN · THE CHRONICLES

Release history

World status and the development record.

Operator announcements
v0.8.0-rc18

Grounded watchtower placement

  • Lower all four tower anchors so the centres of their stone feet meet the rampart ground plane
  • Artwork, build controls and level labels share world anchors on desktop and mobile while zooming or panning
  • Includes RC17 item receipt, retry and consumable access fixes
v0.8.0-rc17

Consistent item purchases and receipts

  • Time reduction items send an Inbox receipt with actual Gem cost, removed time, town and new deadline
  • Timed boosts state their percentage, duration and expiry; pass purchases send one receipt
  • Recheck player access when a queued purchase or activation proceeds after suspension
  • Bua reads saved item history; request retries do not duplicate Gem charges or items
v0.8.0-rc16

Safer sign-in and account validation

  • Prevent a stale login from overwriting a completed password reset; verify current account state before issuing a session
  • Reject accounts banned, suspended or marked as NPC during sign-in
  • Reject malformed password data with validation rather than runtime errors
  • Validate Turnstile verdict field types while retaining server-side challenge and request limits
v0.8.0-rc14

Cohesive siege art, faster marches and actionable Bua advice

  • New cannon, fire launcher and trebuchet illustrations for all three civilizations, shared across troop details
  • New raids/attacks use 75% base travel, a 15-minute minimum per leg and at least 60 minutes of notice; defence windows remain and administrators can tune the values
  • Improve city battle report contrast for resource cards, values and losses
  • Bua checks real costs, resources, workers and queue gates before notifying; completed, read or waiting tasks no longer trigger repeated welcomes
v0.8.0-rc13

Stone fortifications and organized administration

  • New masonry tower artwork joins the four rampart corners, with matching detail illustrations
  • Organize service, staff, health and NPC screens into tabs, with separate gameplay setting categories
  • Add snapshot content manifests, a read-only isolated restore verifier and a bounded HTTPS concurrency sample